So, I just now finished chapter three of the book (you can see more on about me) — The author has a ton of good lessons so far. I’ve accomplished some pretty cool shit so far including:
- Drawing individual pixels, lines and rectangles (outlined or filled)
- Drawing actual graphics on the screen, and selecting a transparency color
- Limiting the frame rate for drawing to the screen
- Animating Sprites
The only thing so far that bugs me is the author’s non-standard naming conventions. I’ve done a little peeking ahead, and it seems that things change later on, but as it is right now without any OOP, and not camel casing variables and functions.. It makes me crazy. But that’s it for now. I can’t wait to start making this more modular and start going off in my own direction.